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Version 1.4.15
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Hotfix for code completion for attributes
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Version 1.4.14
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New code completions: Attributes and preprocessor directives (#if, #elif)
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New gpt feature: Add mode, gpt can add new files to the project
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New gpt feature: For CodeLens, follow-up question and custom prompt
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Gpt responses are logged to Visual Studio output window
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Version 1.4.13
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Hotfix for gpt requests of OpenAI-API-Compatible platforms
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Version 1.4.12
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Additional properties options added for gpt requests
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Version number mistype fix for Unity asset package
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Version 1.4.11
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Hotfix for gpt options page
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Fix for applying transformers for newer versions of Visual Studio
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Arm64 architecture support
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Version 1.4.10
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Animations added to context aware instructions
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Hotfix for context aware integrations (for GitHub Copilot)
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Version 1.4.9
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Hotfix for gpt options page
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Version 1.4.8
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Version bump for sister Visual Studio extensions
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Version 1.4.7
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New gpt feature: Integration into GitHub Copilot. Can now feed GitHub Copilot with project/scene/game-object details.
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Auto updater for itch.io builds
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Version 1.4.6
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Updated binaries with new build parameters
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Version 1.4.5
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Version skipped by mistake ^-^
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Version 1.4.4
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Hotfix for Unity package compile error
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Version 1.4.3
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New gpt provider: OpenAI API Compatible, for web/cloud services that supports OpenAI SDK standards
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Version 1.4.2
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Bugfix for formatting and title of logging
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Bugfix for CodeLens2Gpt when closing document
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Version 1.4.1
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New gpt provider: Ollama, can use LLMs from local machine or private network
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Version 1.4.0
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Gpt backend has been reimplemented for latest models and LLM trends
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New gpt provider: Anthropic (Claude), can be used as an alternative to OpenAI ChatGPT and Google Gemini
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New gpt provider: DeepSeek, can be used as an alternative to OpenAI ChatGPT and Google Gemini
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New code completions: Scene management classes can be auto completed
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New inline visuals: Scene management classes can display inline information
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Version 1.3.12
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Hotfix for Microsoft Marketplace manifest file
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Version 1.3.11
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Hotfix for Microsoft Marketplace manifest file
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Version 1.3.10
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Hotfix for type resolving
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Usability improvements for VSCode exporter
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More filters for expected error logs
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Version 1.3.9
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Hotfix for Unity sink
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Version 1.3.8
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Hotfix for Unity sink
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Version 1.3.7
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Bugfix for exporter/updater
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Bugfix for logging options
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Version 1.3.6
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VSCode readme updated
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Version 1.3.5
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JSON library switched back to Newtonsoft.JSON
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Rule xml files removed from Unity asset
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Unnessary analyzer binaries are removed from Roslyn Analyzer
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Version 1.3.4
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Stability improvements for network (mqttnet)
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Hotfix for JSON mapping
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Version 1.3.3
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Full version for VSCode is released!
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Fix for VSCode adorments when document is modified
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Binary files removed from Unity asset
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Bugfix for network (mqttnet server)
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VSCode extension stability improvements
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VSCode roslyn analyzer stability improvements
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Version 1.3.2
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Fixed cross-platform issues for Linux and macOS
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Version 1.3.1
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Updated VSCode manifest and readme
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Version 1.3.0
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Initial release for VSCode!
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Version 1.2.6
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Exporting when Unity is in play mode
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Some error messages have been made more user friendly
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Version 1.2.5
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Released on itch.io
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Url changes
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Version 1.2.4
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Bugfix for exporter with long file paths
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Bugfix for retrieving animation and animator data
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Version 1.2.3
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Bugfix for exporter when overwriting files
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Bugfix for inline visuals when active game object changes
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Version 1.2.2
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Bugfix for exporter when facing race condition
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Version 1.2.1
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Typo fix for Options page
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Bugfix for retrieving animation and animator data
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Version 1.2.0
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New gpt provider: Google Gemini, can be used as an alternative to OpenAI ChatGPT
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New feature: CodeLens2Gpt. Can request gpt queries from the CodeLens of methods and classes
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New feature: Context aware gpt, gpt prompts are embedded with Unity, scene and object information
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New feature: Package, asset has relocated under Packages directory (from Assets directory), along with Unity setup menu items
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New code completions: Animation and Animator classes and Invoke/Coroutine/Broadcast methods can be auto completed
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New inline visuals: Animation and Animator classes can display inline information
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Version 1.1.12
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External binary files have been customized and minimized
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Domain reloading time have been reduced
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Stability and usability improvements for exporter/updater
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Bugfix for Feedback window
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Version 1.1.11
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Gpt completion endpoint fixed for OpenAI API changes
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Bugfix for Input Manager monitor
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Bugfix for logging to Visual Studio output window
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Bugfix for About window
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Version 1.1.10
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Version skipped for compatibility with other assets
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Version 1.1.9
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Gpt support for chat and edit
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More options added for Gpt
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Overall stability improvements
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Exporter shows file locks if update/export is unsuccessful
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Version 1.1.8
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Bugfix for non-Unity solutions
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Version 1.1.7
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Bugfix for Visual Studio freeze
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Version 1.1.6
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Gpt support added for shader files
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Stability improvements for Unity.ScriptFinder
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Version 1.1.5
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Stability and usability improvements for exporter/updater
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Bugfix for Transformer Linq and Auto Input Manager
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Usability for Transformer window, disabling it if not connected to Unity
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Enhancement for completions, sorting numerical values correctly *
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Version 1.1.4
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Auto Input Manager is now compatible with binary asset files
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Stability and usability improvements for Transformer windows
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Version 1.1.3
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Analyzers are working at a separate process *
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Inline visuals stability and performance improvements * *
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Exporter/updater stability improvements * *
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Transformer window stability improvements *
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Bugfix for Gpt busy icon positioning *
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Version 1.1.2
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Bugfix for Yaml file parsing of InputManager
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Version 1.1.1
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Bugfix for error handling of binary file parsing
-
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Version 1.0.0.21
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Bugfix for deleting script files which are base classes
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Version 1.0.0.20
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Bugfix for crash at startup *
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Version 1.0.0.19
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More logging for error tracking
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Version 1.0.0.18
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Overall stability improvements, nullable references enabled for codebase
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Stability improvements for communications, when reconnection occurs
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Version 1.0.0.17
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Stability improvements for Unity ScriptFinder class
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Version 1.0.0.16
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Bugfix for Visual Studio events concurrency
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Version 1.0.0.15
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Visual Studio events are reimplemented for both stability and performance
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Removal of possible Task deadlocks
-
Usability improvements for exporter/updater
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Bugfix for exporter/updater, where prompts can appear twice
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Bugfix for Inline Texts, where const null identifier may raise exceptions *
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Bugfix for communications, where tags&layers are sent for the first time
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Version 1.0.0.14
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Usability improvements for Visual Studio Status window where project is not a Unity project
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Bugfix for communication reinitialization, where projects are closed and opened from Visual Studio *
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Bugfix for Visual Studio events' initialization *
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Version 1.0.0.13
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Bugfix for Unity where target object is neither Component nor MonoBehaviour *
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Version 1.0.0.12
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New Feature: Updating Unity asset from Visual Studio
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Online error reporting of Unity errors
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Usability improvement for Visual Studio Feedback window
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Bugfix for Inline Texts where there is no class declaration *
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Bugfix for Code Completion where there is no class declaration *
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Bugfix for Visual Studio output window, where it may be unavailable
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Version 1.0.0.11
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Bugfix for Visual Studio events' initialization *
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Exporter now has more logs
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Version 1.0.0.10
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Bugfix for Inline Texts where leading trivia is absent *
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Bugfix for Visual Studio events' initialization *
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Version 1.0.0.9
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Minor adjustments for initialization logging
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Version 1.0.0.8
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Online analytics added
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Bugfix for Inline Texts, Visual Studio code preview screen does not raise any exception anymore
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Version 1.0.0.7
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Online error tracker added
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Version 1.0.0.6
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Exporter is always disabled for non Unity projects
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Version 1.0.0.5
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New platform: Lite version released on Visual Studio Marketplace
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New feature: Export Unity package from Visual Studio, without using Unity package manager
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Unity package become package independent (Removed Newtonsoft.Json dependency)
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