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Version 1.1.12
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External binary files have been customized and minimized
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Domain reloading time have been reduced
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Stability and usability improvements for exporter/updater
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Bugfix for Feedback window
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Version 1.1.11
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Gpt completion endpoint fixed for OpenAI API changes
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Bugfix for Input Manager monitor
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Bugfix for logging to Visual Studio output window
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Bugfix for About window
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Version 1.1.10
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Version skipped for compatibility with other assets
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Version 1.1.9
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Gpt support for chat and edit
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More options added for Gpt
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Overall stability improvements
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Exporter shows file locks if update/export is unsuccessful
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Version 1.1.8
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Bugfix for non-Unity solutions
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Version 1.1.7
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Bugfix for Visual Studio freeze
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Version 1.1.6
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Gpt support added for shader files
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Stability improvements for Unity.ScriptFinder
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Version 1.1.5
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Stability and usability improvements for exporter/updater
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Bugfix for Transformer Linq and Auto Input Manager
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Usability for Transformer window, disabling it if not connected to Unity
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Enhancement for completions, sorting numerical values correctly *
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Version 1.1.4
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Auto Input Manager is now compatible with binary asset files
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Stability and usability improvements for Transformer windows
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Version 1.1.3
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Analyzers are working at a separate process *
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Inline visuals stability and performance improvements * *
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Exporter/updater stability improvements * *
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Transformer window stability improvements *
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Bugfix for Gpt busy icon positioning *
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Version 1.1.2
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Bugfix for Yaml file parsing of InputManager
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Version 1.1.1
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Bugfix for error handling of binary file parsing
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Version 1.0.0.21
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Bugfix for deleting script files which are base classes
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Version 1.0.0.20
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Bugfix for crash at startup *
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Version 1.0.0.19
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More logging for error tracking
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Version 1.0.0.18
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Overall stability improvements, nullable references enabled for codebase
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Stability improvements for communications, when reconnection occurs
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Version 1.0.0.17
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Stability improvements for Unity ScriptFinder class
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Version 1.0.0.16
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Bugfix for Visual Studio events concurrency
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Version 1.0.0.15
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Visual Studio events are reimplemented for both stability and performance
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Removal of possible Task deadlocks
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Usability improvements for exporter/updater
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Bugfix for exporter/updater, where prompts can appear twice
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Bugfix for Inline Texts, where const null identifier may raise exceptions *
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Bugfix for communications, where tags&layers are sent for the first time
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Version 1.0.0.14
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Usability improvements for Visual Studio Status window where project is not a Unity project
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Bugfix for communication reinitialization, where projects are closed and opened from Visual Studio *
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Bugfix for Visual Studio events' initialization *
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Version 1.0.0.13
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Bugfix for Unity where target object is neither Component nor MonoBehaviour *
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Version 1.0.0.12
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New Feature: Updating Unity asset from Visual Studio
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Online error reporting of Unity errors
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Usability improvement for Visual Studio Feedback window
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Bugfix for Inline Texts where there is no class declaration *
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Bugfix for Code Completion where there is no class declaration *
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Bugfix for Visual Studio output window, where it may be unavailable
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Version 1.0.0.11
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Bugfix for Visual Studio events' initialization *
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Exporter now has more logs
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Version 1.0.0.10
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Bugfix for Inline Texts where leading trivia is absent *
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Bugfix for Visual Studio events' initialization *
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Version 1.0.0.9
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Minor adjustments for initialization logging
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Version 1.0.0.8
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Online analytics added
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Bugfix for Inline Texts, Visual Studio code preview screen does not raise any exception anymore
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Version 1.0.0.7
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Online error tracker added
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Version 1.0.0.6
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Exporter is always disabled for non Unity projects
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Version 1.0.0.5
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New platform: Lite version released on Visual Studio Marketplace
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New feature: Export Unity package from Visual Studio, without using Unity package manager
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Unity package become package independent (Removed Newtonsoft.Json dependency)
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